First things first when you plan on using a campaign setting...
You need the maps!
Here's some of them.....
The major map to this section of the continent.
Also the ZIP of the same file. WARNING: Faily large
JPG (132 Kb)
The smaller map, detailing the area where
the modules where start. ZIP file.WARNING: Good
sized JPG (42 Kb)
The Village of Yelbur, where the 1st level PC's start out. Map Key
is here.
You also need the campaign basics...
Shtar Calendar.
Gods of Shtar.
The known History of Shtar.
The core races of Shtar.
The core classes of Shtar.
These are the basics. Items such as spells, unique magic items, NPC's,
power groups, highly detailed areas are available at RPGNow, and will be
listed here.
Crimson Contracts: Assassin's Manifesto - No more "man in black"
Crimson Feast: The Vampiricon - More bite for your buck! (Available
Spring 2003)
Arcane Strife - Hundreds of spells for the arcane caster in your group
(Available Spring 2003)
Divine Strife - Increase your follower of higher powers spell repitoire
by hundreds! (Available Summer 2003)
Legendary Mysteries - There's more to magic than mere spells. (Available
Summer 2003)
Legendary Spellcasters - Nothing like dropping names. Or is that named
spells? (Available Fall 2003)
Carnivore, Omnivore & Herbivore - Monsters and Animals of Balikimayn
(Available Fall 2003)