NOW LOOK WHAT YOU DID!!

A.K.A.

"Hey, you guys did it to yourself..."


  Everyone has their favorite stories, and as a DM, I have mine...
  Listed here are a series of my favorite actions a character did that returned to haunt the PC.  Every time the rest of the party wanted to smack the player, and sometimes did.
  Let the tales begin....

  While journeying through the woods of Kartakass, the party heard movement one afternoon and spotted a fur covered creature walking upright.  Having recently been in a rather nasty little fight with a wolfwere, they fired at the figure with bows and silver arrows, dropping it.  Upon investigation, they discovered it was a man wearing a wolfskin cloak, not uncommon in medieval times.  They buried the poor sod, but not before taking his cloak and a plain gold band that was on one of his fingers, despite the Paladin's protests.
  The next village they came to, they saved it from a predatory Hungry Dead (Some dragon issue I can't remember), and somehow ended up back in the Forgotten Realms.  Two adventures later they were sucked back into Ravenloft to discover that fifteen years had passed.  A few adventures went by, and the Paladin got horribly devoured by a pack of Hungry Dead.
  Then, while they were burying the Paladin's mortal remains, a crossbow bolt drove through the forehead of the wizard wearing the wolfskin cloak.  The crossbowman was later revealed to be a woman, and deadly blade slinger who killed two party members at once, and sniped down a total of five of them with a magical crossbow.
  Eventually the party discovered that the woman had originally come from the village they saved from the hungry dead, and the man they had slain had been her husband.  The shock of losing her husband had caused the young woman to miscarry thier daughter.  She swore fealty to an undead knight of great power who brought life and maturity to the dead infant, and trained them both for vengeance, on a vow of eternal servitude.  When the party fouled up his scheme, he got involved, and through the woman who had hunted them, and served him, he knew everything about them.

  I like to include other players and objects in my games.  "I'm gonna look out the window.' is too vauge.  Anway, a PC was running solo, chasing Jean Tarrascone, also known as Plaything, and Plaything had entered a room, the only exit a window with curtians blowing gently in a breeze.  We stopped for a second, and I sent the player out of the room, and did some quick instructions.  When I called him back in, there was a missing player and the Cabbage Patch Doll we were using for Plaything (My wife stepped out of the kitchen and threw it on a player while me and the player were role-playing him talking to a local tough outside a tavern) was missing.
  "All right, show me how you're going to look out the window." I told him.  He slowly looked around the room, at the other grinning players, the window with the curtians stirring gently in the Texas summer breeze.
  "Fuck that.  I'm going back to the Inn." he grumbled, taking his seat.
  Discretion can be the better part of valor.

  The party ditched all their cold weather equipment and did not bother to go pick it up while chasing a murderer into the sandy wastes of Har-Akir.  When they had captured the killer, who had passed out from heat stroke, and revived him, they marched right by their own equipment and dead mounts, and into the teeth of a Lamordian blizzard.
  They froze to death, the last ten feet from the porch of an inn.

  Warned repeatedly not go ANYWHERE alone, a party member saw a beautiful maiden walking through a field at dusk, while the rest of the party was passed out from exhaustion after a rather strenous fight with a Class III specter known as Multha-Sek.  He was on guard duty, no one else was awake, and despite my prohibition, he had taken a chaotic evil character so he could do what he damn well pleased.  And he wanted to do something to the bronze skinned goddess who had moved through the grass, the sun shining from her golden hair that was tied with a blue ribbon that was held by silver clip that resembled a bear trap.
  Several of the players looked worried, and one clapped a hand over her mouth to keep from making noise, but in all, no one warned this player of the consequences they all saw coming.
  He left his comrades unguarded and stalked the woman, waiting until the began stripping naked to bathe.  When she was tottally nude, and preparing to bathe, he lept from the bushes, sword drawn, and ordered the woman to lie down with her legs spread.  The woman assured him that he did not want to do this, but he leered and said he did.  I shrugged and told him; "OK, but you asked for it."  He laughed, and said that he was going to detect undead.  I told him no undead, then he used his psionic wild talent of Aura Reading to see her alignment.  I told him he could see Chaotic.
  With a grin at outsmarting me, this belligerent person had his character put his blade to the womans throat tie her down securely with silk rope, tightening it till it drew blood.  I shook my head.  No need to roll for a Powers Check, I knew what was going to happen, and a Powers Check was a moot point in a moment.
  Upon first insertion for the anal stage of what was probably going to be a total rape, he learned why the woman wore a silver bear trap in her hair.  There was a double clang, and one meaty thunk, and the PC was dead.
  Silver Maids are the spirits of deceased rape victims.  When someone tries to rape them, all bodily orifices turn into toothed maws, usually killing the rapist.
  Oh well.  I told him to pack his shit and don't come back until he was ready to try following the rules and playing someone that wasn't stolen from my casting call.  One player suggested, rather nastily, that he seek professional help. He never did return, and I heard he went on to play Vampyre the Masquerade.  Oh well, no big loss as far as I'm concerned.

  While tracking a rather nasty murderer, a player told me that his character was going to look out the window.  Grinning, I sent him into the bathroom and set it up.  When I called the player out, the window was open, the drapes stirring in the Texas breeze, and I told him to look out the window just like his character would.  I put a bowl on his head, a wooden spoon in one hand and the lid to my wife's big kettle in his other hand and told him to go to it.  With a grin he held the bowl with the spoon and leaned out the window, looking first left, then right.  When he looked right he screamed "Oh shit!" and jerked as a loud phht sounded, the bowl dropping onto my lawn and he screamed.  He jerked back into room, without lid, spoon or bowl, to reveal red dripping down his forehead.
  I had put a player outside with a paintball gun and red paintballs standing next to the wall, by the corner, waiting.  I had rolled a natural 20 beforehand, but figured I'd let my friend's skill decide where the shot hit.
  Dead center.  His characters Int dropped from 15 to 4, making him dumber than a kobold.  An icepack and an apology later, he found the whole thing funny, admitting it was his own fault that the killer had tagged him with the crossbow from his own horses packs.

  One night, I had it all set up.  The 3 players I had targeted were sitting together on the sectional couch, and the game had been underway.  They were in a forest hunting a Mountain Loup-Garou on the slopes of Mt. Balinok, when the heard some rustling in the bushes.  They told me they were going to prepare themselves and watch the bushes (They were newbies to Ravenloft, but not AD&D, and had all started playing recently, even though we had all known each other a couple years).  I leaned forward and kicked the stuffed bunny out from under the coffee table.
   "You see a rabbit come out of the bushes." I sighed.
  "RAARRRGGHHH!!!" a friend of mine howled, leaping out from the gap between the middle bend of the sectional couch, throwing aside the tablecloth hiding him, his face hidden by a wereworlf mask and clawed and furred werewolf paws on.  Now my friend is a long armed dude, and he grabbed all three of them.  Ever see an Army Ranger piss his pants?  These guys lost it, I mean freaked.  One wet himself, one ran screaming, and the female fainted.
  Once everyone calmed down, and we found out that the Ranger had a childhood fear of wolfmen stemming from an unfortunate Halloween joke gone wrong, we all agreed only the guy that bolted out of the house and still hadn't come back was left alive.  We found out later he ran nearly two miles (Hey, he could do the two mile in 13:10 minutes during a PT test, and that time, he was real motivated), then walked back, stopping at the AM/PM for a beer to calm down.  He was a bit paraniod about where he sat for about a month.

  OK, you may have noticed, we had two PC's with firearms, one was Virgil, the other-Damascus.  While many DM's might figure that two Navy Colt .45's, a Winchester .30-.30 Lever Action, and a pair of shotguns might be unbalancing to the campaign (my players were experienced DM's so they knew what I'd put up with), I knew this was no problem.  hhehhehehe  The Party rode into town, dressed to be noticed, hunting Ralts and Javelle, who were escaping with an Ivory Virgin.  The last time this town was visited, the party saved the village from some Loup-Lefaux (Werewolf/Dopplegangers) so the party figured they would have no problems.  Wrong.
  Standing in the middle of the road into town was a guy in Old West gear, cowboy hat shading his face, and his stance showing he wanted trouble.
  "Virgil!  You lowdown cowardly polecat, I'm calling you out!" the figure intoned in a deep, gravelly voice,"My name is Charles McDairn, and it's time to find out which one of us is faster."  The player grinned, and the PC climbed off the horse, throwing back his Sarape to reveal matching pistols.  The sun was beating down as the two squared off at about 25 feet, a difficult range with the poor quality firearms they were packing.
  The draw occured, and Virgil proved much faster than the menacing figure.  Bang, Bang.  Two shots, and the figure's head jerked back, the cowboy hat flying back as Charles McDairn hit the ground.  The player grinned, thinking he had a shot at more ammo, and the PC went walking toward his downed foe.  I had another player lay on the floor, a curling iron in one hand, and a cap gun in the other, having already been briefed, my cowboy hat partially shielding his face.  Virgil's player held two capguns in his hands as he walked up to the 'corpse'.
  Ever seen Halloween's Michael Myers do that sit up move?  That player could emulate it perfectly.  We had put some Avon pore cleansing stuff on his face, wait till it dried, then tugged it loose, putting fake blood in the pockets, so the left side of his face looked hideos.  Virgil's Player screamed and dropped the cap pistols, jumping back, and the 'corpse' shot the cap gun three times.  Everyone began busting up laughing, and we went back to the table, having revealed Charles McDairn was some kind of undead Old West bandit.  Virgil got plugged pretty bad, but managed to survive.  That was the last time he just walked up to a body.  As a sideline, Charles McDairn bugged Virgil and Damascus forever.

  It was a perfect PC, not a score under 15, and max hit points.  Pretty good for not hearing a single die being rolled on a hard wood table.  With a grin I handed the player back the character, and told him to go ahead and use the levels in his level pool.  I checked my notes and lied, telling him he could use a maximum of seven of his fourteen levels left in his pool.  Voila, mister perfect, the 7th level cleric was born.
  A few adventures later, this guy was racked, and the other players were getting a might bit testy about the whole thing.  +4 field plate, +3 shield, +3 mace and a Pearl of Power.  He was a walking tank, with, surprise surprise, nearly maximum hit points, and had some how aquired nearly three times the experience of the rest of party, and over triple what I had recorded for the character.  (Isn't it interesting how some people auitomatically assume a DM is both blind and metally defiecient, like we're baseball umpires or something)
  Now came the trigger.  The party was trapped in a room, the walls closing in, and six daggers for the seven characters.  Our subject the cleric grabbed on up with the players customary "One of them's mine!" battle cry.  The Paladin shrugged and said he'd go without.
  The lights go out, there is a hideous scream, and the lights return to show a slight misting of blood on the marble floor where the Paladin had been standing, and a few chips of white enamel from his armor.  Now on the table sat 5 glass rings, and six characters.  The Cleric bashed the theif over the head and took the ring the thief clutched.
  Click.  AAAAHHHH!!!!  A single drop of blood the size of a dime, and two strands of hair the color of the thiefs.  Now 4 feathers, 5 characters.  Plock, the cleric slashes open the wizard with a crit (no surprise, it was his 12th for the night, I used to keep track) and the wizard's fingers are chopped off, and the cleric now holds a feather, a glass ring and a common iron dagger.
  Click  AAAAHHHHH!!!!  A tiny charred piece of cloth the color of the mages robe.  Now there are three gold coins, four PC's.  The warrior draws his blade, but get's hit with a blade barrier and reels away from the table.  The cleric has a coin, the psionist has a coin, and the other cleric has a coin.  The Warrior does not.
  "Go to hell." the player snarls, "I'm gonna go buy soda." He grabs his car keys and heads out the door.  If he hadn't left his gaming stuff, I would have figured he was gone for good.
  Click.  AAAAAHHHH!!!!  A scrap of theWarrior's beard, and a bent buckle from his pack is all that remains, along with a slight misting of blood.  Now there are two black stones, and three PC's.  The other cleric grabs a stone and turns to bash the subject cleric, only to catch the mace right in the mouth.  Crit (of course) and she's down and drooling teeth and blood.  The psionist picks one up and glares at the cleric.
  "Someday you'll pay for this." the psionist growls, setting his hand on the butt of his Navy Colt he had picked up in Masque of the Red Death.
  "Ya right." the cleric sneers.
  CLICK AAAAAHHHH!!!  A small streak of blood, and a bloodsoaked chunk of cloak.  Now there is a single piece of sharp mirror on the table.
  "I'd rather die than live like you." the psionist growls, folding his arms.  The player folds the character sheet and leans back.
  CLICK  AAAAHHHH!!!!  Now there is nothing on the table, and the surviving cleric looks around, the room strangely warped to his perception.  He hops over to the newly revealed door, open to the sunlight, spreads his wings and flies out in a fluttering of wings, past the party, who is standing outside and laughing over the final test of Thorvold's Tomb, the Paladin staring in awe at the Holy Avenger lying sheathed before him.
  With a mournfull caw, the crow flew on.
  "Gimme that damn character sheet, cheater!"

  This one is a personal favorite of mine.  Talk about bad dice rolls all the way around the table, sheesh.  Combine that with the Dragon Magazine Good Hits, Bad Misses, and you have sheer chaos.  Anyway, let me set this up....
  The party had been chasing the blade singer from above, the undead knight, and some of their lackey's for months, all wrapped up in the SOul of Fire campaign in Ravenloft.  The Servants of the Ebony Skull had some parts, the PC's had the others.  For once, the PC's outnumbers the S.E.S. and they fully intended on beating some ass.
  The S.E.S. had made it to the top of a 750 foot cliff by Mt. Balinok, and were staring down at the party, jeering and making fun of them.  One PC raised his crossbow of distance, fired, and shot the Bard in front of him in the head, dropping him like a rock.  The Bard's player glares at his wife, grabs the car keys, and goes on a chips and soda run.
  One of the two Wizard PC's tries "Monster Summoning III", so we roll on the Ravenloft "Dangerous Magic and Powerflux" Chart we had developed out at Belton Lake on Saturday.  POOF!!  Thirty hungry dead appear and devour the Wizard, the wounded thief, and bite three PC's.  Great, now their infected.
  "That's it, no more Mr. Nice Guy!" the Paladin proclaims, drawing his heavy Phase Crossbow.  He pulls the trigger and shoots the undead knight in the hip.
  "Here, have it back!" the undead knight yells, pulling it out and tossing it up in the air, underhanded.  The crossbow bolt +3 arcs way, way up (The undead knight had a 24 Str), then begins plummeting down.  The Paladin is ignoring the bolt as he reloads the crossbow.  At least until the bolt enters the top of his head and exits his recturm (Hit in the head, instant death crit after a natural 20 and an 01% on the crit roll.  Jeez, these guys are getting hammered!)
  "You killed my friend!  When we get up there, We're gonna beat your ass!" Shouts the second wizard, shaking his fist.
  "Here, you can try it now!" the undead knight yells back, and throws their pack mule at the Wizard.  The Wizard tries to run, but the Blade Singer uses a captured Wand of Telekinesis to guide it right onto him.  Splat.  We argued for about 10 minutes, laughing, about how much damage a fully laden pack mule, thrown from 750 feet up, hitting an unarmored, 90 lb. wizard would do.  We decided, no damage, just plain dead.
  One of the PC's, a dwarven fighter with mountaineering, breaks out his crampons and rock hammer, and begins climbing the cliff while the PC's fire arrows to give him covering fire.  The psionist is firing about every 3 rounds from the Sharp .50 buffalo rifle he brought back from Masque (Hey, 12 PC's, 2 survivors, I let them keep some of the gear).  About 3/4 of the way up, the Class V specter, Lhere-Khan, leans out of the cliff wall and touches the cramps just under the dwarf, instantly crumbling it to dust (decaying/aging touch).  The party is yelling at the dwarf to watch out, but Lhere Khan has pulled back into the cliff side.
  "Here, catch!" the Blade Singer calls out, leaning over the cliff.  She drops the +3 dagger she took from the mule-crushed wizard, straight at the dwarf.  Thunk, hit.  Crunch, crit on top.  Chest wound, 3 rounds till death.  The dwarf falls back in a spray of blood.  One of the players goes: "Wouldn't it punch right through him?  It might hit one of us."  The player next to him Charlie Horses him for feeding the DM.
  In poetic justice, the random roll caught the guy that suggested it, punctured his chest, a lung, and dropped his Con by two.  I'm shaking my head.
  "The forces of evil wave, laugh, and turn away from the cliff, riding off." I tell them, wanting to end this slaughter.
  "Hey, we had them on the ropes!" the psionist grins.  "I vote we ride the other way to outsmart them."

  Before the movie the Mummy came out, we had something much the same happen.  If you've been reading above, you'd discover that our Ravenloft group had two survivors from Masque of the Red Death.  A human psionist, and an Athasian Mul who was transformed into a gigantic African American.  Both wore trench coats, Old West styles, and carried firearms.  The psionist-2 Navy Colt .45's, a lever action .30-.30 Winchester, and a Sharps .50 rifle, the Mul-a sawed off shotgun and a normal shotgun, along with an Army .45.  They both had plenty of ammo, and had used the Ring of Granted Desires (A ring that granted one wish to any holder, providing they could defeat the Gaurdian of the Ring) to make sure they never ran out.  They took the 3 in 10 chance the round would be faulty cheerfully.  They were also very careful about cleaning their weapons (rats...) so I never got them that way.
  Anyway, they were in the Ilse of Shakta Domo, kind of a desert Haiti-Ciaro cross, and they needed the Eye of the Pharoah (A fire opal the size of a man's fist!).  They had pulled it out of the tomb after engaging the Pharoah's spirit in a riddle contest for it, and unknown to the rest of the party, the thief had stolen a gold coin the size of a dinner plate (Actually a prayer disk) from one of the mummys surrounding the Pharoah's interred remains.
  So, anyway, here they are, they have the Opal, and are in the Hoka's Oasis Inn, winding down for the night.  The psionist and the Mul gladiator (known as Damascus) are sitting in the hallway, cleaning their weapons while the rest of the party argues over what part of the Soul of Fire to go after next, when they hear a crash downstairs and an eerie cry.
  "Coooin!" comes a scratchy voice (OK, OK, it wasn't until the after action reports later that night that I realized I had accidently mimiced a Scooby Doo episode)
  The Mul and the psionist snap together their weaponry, and ran to the top of the stairs, to see the mummy coming up the stairs.  The psionist quick draws his pistol, and gets a speed drop from average to very fast due to his rolls, and a 2 for his init roll.  Damascus fumbles it, and is still trying to load the street howitzer.
  Twelve shots, and the psionist is dumping the shells, the mummy is still coming, grating out "Coin, coin, coin!"  The psionist is sweating and cursing (and so is the player, it was 95 degrees that night!) and the Mul is still trying load.
  "A little help Damascus!' the psionist yells.  He knows the sound of his Navy Colts will alert the rest of the party.  He backs into Damascus, who drops both shotgun shells on the floor.  The psionist misses his Dex check and falls onto his back just as he snaps the revolvers shut.  BAM, a shell through the foot.  (Hey, I just said he fell backward, the player rolled himself to see if the pistol went off, rolled the hit, and said he blew one of his toes off on his own. )  The psionist curls and begins firing at the mummy (Considered to be one of Anktopot's Children, even though he was the high priest of Bulati the IV), just staggering the approaching menace.  The player is really worried at this point.  His blood has been spilled, and now, because of a curse laid on him, his enemies all know where he is.  The mummy is still approaching when the PC flips open the pistol and rolls his speed loading proficency.  Oops, natural 20 on the left hand pistol.  The pistol spins out of his hand, hits a step, and falls to the common room floor below.
  "Shoot him, shoot him, shoot him!" the psionist, Virgil,  is screaming.
  The wizard runs up and slams into Damascus, who misses a loading roll, and drops the shells again.  The wizard, a wild mage, lets fly with a magic missle, and vanishes in a pillar of flame (Hey, he rolled it, flame strike centered on caster), to reappear as a charred corpse.  Oops.  Good thing the two firearm wielders had Rings of Fire Resistance.
  "Loading!" Damascus roars, pulling two more shells out of the bandoleer under his trench coat.
  The psionist has reloaded, and the Paladin runs by, missing his Dex check to clear Virgil, and kicking the just loaded Navy Colt out of his hand.  The mummy is mere steps away from the landing, and the PC's are starting to worry.  The paladin leaps down and begins fighting hand to hand with the mummy, going for a wrestling throw.
  Failure, and the mummy throws the Paladin over the banister.  He crashes into a table and is knocked cold (We had some interesting house rules)
  "Cinematic Combat!" the priests player declares.  The players get XP based on thier actions, instead of the monster, but, on the other side, the less clothes and the higher CHA they have, the better AC and H.P.  The Paladin instantly regains conciousness, being a clean cut hero type.
  Bam, the thief bumps Damascus, who drops the shotgun shells.  Damascus throws the PC into the mummy and pulls out two more shells.
  "COIN!" the mummy exclaims triumphantly, throttling the unlucky thief and advancing.
  The priest casts Eternal Breath on the thief, negating his need for air, and the other wizard begins digging through everyones things, trying to find out what this mummified maniac is after.
  "Loaded!" Damascus yells triumphantly as the Paladin begins charging up the stairs.  Seeing he can't shoot for fear of hitting the thief and the Paladin, he holds his action while Virgil leaps off the stairs, rolling and coming up with both pistols (Nice action, worth 350 XP!) in a modified Weaver stance.
  Damascus fires, blowing apart the steps the mummy is standing on.  The mummy and the thief drop from view and into the jakes beneath the stairs.  The wood fails it's save, and both drop into the cesspool beneath.  The priest begins unlimbering rope to drop to the thief.
  "Found it!" the other wizard cries out, charging forward with the huge coin.
  "Whose is it?" Virgil asks.
  "The thiefs!" the wizard replies.  She throws the coin into hole in the stairs, and listen to the triumphant "COIN!"  Damascus pulls out one of his sticks of dynamite (He's down from five to two by this time)  He lights it off of his cigar and throws it into the hole.
  The dynamite goes off, blowing the thief into scrap meat when the methane gas brews up too, sending a fireball out the jakes door and up through the stairs (Cinematic Combat keeps anyone from being hurt).  The mummy comes staggering out, slightly burnt, but still intact, and staggers off into the night.
  "Damn graverobbing Yankees." Damascus growls.